World's Largest Videogame PvP Battle!
14th March 2014 - All you need to participate in this official GUINNESS WORLD RECORDS™ record attempt for the Largest Videogame PvP Battle is a modern web browser – so invite your friends!14th March...
View ArticleAge of Ascent team in Royal encounter!
Microsoft invited Illyriad CEO James Niesewand to present our plans for Age of Ascent to HRH Prince Andrew during his visit to their UK headquarters in December.Microsoft invited Illyriad CEO James...
View ArticleMassively Interview with James Niesewand
Illyriad Games CEO, James Niesewand, got the opportunity to sit down with Massively.com to discuss Age of Ascent and the upcoming world record attempt. They discussed the goals of Age of Ascent as well...
View ArticleAge of Ascent on Super Gamer Podcast
James Niesewand sat down with Mark for episode 26 of the Super Gamer podcast to talk about Illyriad and Age of Ascent.James Niesewand sat down with Mark for episode 26 of the Super Gamer podcast to...
View ArticleAge of Ascent Takes a Shot at a World Record
If you’ve ever wanted to be a part of something record breaking, here’s your chance.If you’ve ever wanted to be a part of something record breaking, here’s your chance.
View ArticleAge of Ascent Developer Q&A Video
Video from the AoA developer Q&A session is now available to view.Video from the AoA developer Q&A session is now available to view.
View ArticleTactical Battlemap
Introducing the new Tactical Display for improved situational awareness.Introducing the new Tactical Display for improved situational awareness.
View ArticlePublic Alpha Playtest
Alpha test this Saturday at 8pm UTC, with lots of new enhancements to test!Alpha test this Saturday at 8pm UTC, with lots of new enhancements to test!
View ArticleCompletely revised control system
Based on player feedback we've completely revised our controls.Based on player feedback we've completely revised our controls.
View ArticleDynamic music, improved firing solutions
This fortnight's playtest had improvements in every area, and great feedback!This fortnight's playtest had improvements in every area, and great feedback!
View ArticleThe Battle of Europa
This Saturday, the battleground has changed. Who will win control of the outpost at Jupiter's moon Europa?This Saturday, the battleground has changed. Who will win control of the outpost at Jupiter's...
View ArticleSet Your Engines to Max!
Space dogfighting at 2000m/s (4,473 miles/hr) and free "AoA Bughunter" t-shirts for combat glitch videosSpace dogfighting at 2000m/s (4,473 miles/hr) and free "AoA Bughunter" t-shirts for combat glitch...
View ArticleNew lighting and shading
New lighting and shading for this Saturday's Free-for-All (FFA) PvP playtest.New lighting and shading for this Saturday's Free-for-All (FFA) PvP playtest.
View ArticleAdventures in High Speed Networking
Today we’re talking about server IO throughput at the extreme end.
View ArticlePlaytest Nov 7, 2015
Projectile Multi-Cannons, 320 rounds per sec (19.2k per min), velocity 4 km/s, 7 km range (12pm PST, 2pm Central US, 3pm East US, 8pm UTC/GMT/UK)
View Article
More Pages to Explore .....